FPS Using Unity Net
A downloadable game
This game was my first attempt at a multiplayer game. it was created using the unity's in-built networking system, which is currently depreciated. During my time working on this project I learnt networking in games-implementing client server connections, room creation and synchronisation between different clients. I also learnt about working with animations in Unity.
Status | Released |
Author | Shantanu Bhatt |
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